The online gaming bill was adopted in Rajya Sabha Boon for sports

Rajya Sabha adopted the 2025 online game bill by a vocal vote in the middle of the opposition tumult. The purpose of this bill is to control games of games and online games quickly spreading to India. However, the big question is whether this law will really make users for users or break the backbone of an emerging game industry.
The India’s online gaming sector has increased rapidly in recent years and had to reach $ 3.8 billion by the end of 2025. Most of it has been services like Real-Mani games like Fantasy Sports, Poker, Rummi, online Lottery.
However, the online game sector has given millions of young people in fields such as game development, marketing, customer support and Esorengemam. Apart from that, foreign investors also considered the Indian online games industry as a great opportunity. Now, this sudden judgment will not only decide investors, but many companies may be forced to close or move abroad. It is also sure to cause major job loss.
There will be income losses
At the same time, the government has obtained a tax of thousands of roasters each year from real-meri online games. According to industry estimates, this figure can exceed 20,000 expansion of rupees. In such a situation, if the prohibition is implemented on real-field games, the government itself will lose a great source of income.
The purpose of the law is to protect users from games and dependence. The question is whether the ban is its only way? At the same time, experts believe that official and regulated platforms will be closed after the ban, while illegal and offshore websites can be active quickly. These sites do not protect user data or payment method. Because of which people become more deceived and fraud.